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@ -5,10 +5,11 @@ import pygame |
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from classes.towers.bubbler import Bubbler |
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from classes.enemies.ogre import Ogre |
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from classes.settings import Settings |
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from classes.levels import Levels |
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from classes.map import Map |
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settings = Settings() |
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levels = Levels() |
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map = Map() |
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# Init pygame and set up screen. |
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@ -36,6 +37,11 @@ while True: |
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if pressedKeys[pygame.K_SPACE]: |
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enemies.append(Ogre(settings.enemyStart)) |
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# Spawn enemies according to the level |
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newEnemy = levels.get_enemy() |
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if newEnemy: |
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enemies.append(newEnemy) |
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# Draw map to screen |
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screen = map.draw(screen) |
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